Hey everyone! Here’s an update on alpha eligibility: in the coming hours, we’ll be disabling all accounts that didn’t gain access directly through a Google Play Store invite.
One of our goals for the Wild Rift Regional Android Alpha is to gather data and feedback from a small group of players in a couple of regions before entering larger rounds of testing across the world. We think it’s critical to take in early feedback from players to make Wild Rift the best possible game it can be at launch, and beyond.
Last weekend, we saw that many players found a way into the alpha without a direct invite, by installing a version of Wild Rift onto their phones through third party sites.
To be blunt: our servers and processes aren’t quite ready to handle this many of you just yet, and we can’t host a whole lot of new players at the cost of stability. Because of this, in the coming hours, we’ll be disabling all accounts that didn’t gain access directly through a Google Play Store invite. This shouldn’t affect any eligibility for future test waves.
The good news is that getting our testing back on track means we’ll soon be able to roll out larger waves of invites to eligible players in Brazil and the Philippines, and we promise to keep you updated when future tests are available in more regions.
Thanks for your patience and your feedback so far, we truly appreciate your time and energy, and we hope to see you on the Rift soon!